Defile of Eden 2 is a rare and unique environmental simulation game from Sanguinelabs that was created from 100% hand-drawn graphics.
Defile of Eden 2 – World in Chaos is a follow up game by Sanguine Laboratories, focusing on pollution this action packed cross platform multiplayer game is a thrill ride from start to finish. Single player has been included with offline bot opponents adding to the large amount of detail and work that has gone into this game. The developers have created their own tools specially designed for animation and map editing. At first glance this game looks very unique, once you have accustomed yourself to the unique art style you will discover a vast amount of features, some great humour and the ability to play against or alongside friends across LAN and Internet, making this a great game to play.
The core action pits two teams of players against each other in a battle to take control of Eden. The current objective is very straight forward involving the destruction of either teams’ base; it’s the interplay between the six playable classes that makes things so varied and interesting. The speedy scout like characters with their unique screen interactions, along with medium and heavy supporting classes, all with unique weapons, attributes, and abilities that complement each other and clash in a myriad of ways. Encounters can vary widely depending on the match type and the makeup of each team, this unpredictability along with future classes and game types already on the horizon, is crucial to any games’ long-standing appeal.
There are interesting map visuals giving Eden a more serene or defiled look depending on which team is in the lead, with each team having a scout like character that has the ability to obscure the opposing teams vision similar to the Mario Kart screen interactions approach, which is a nice touch. This alongside healing and support classes adds to the obvious strategic team play required to defeat the opposing team.
All in all this game has had a large amount of thought and development time put in to it, all of the assets including all the menus and maps have been completely hand drawn which must have taken some time. This looks like a game that is looking for a social following, with the developers already planning many more game types, maps, characters and there is even potential for user driven content with the release of their map editor. The developers have even created various character twitter feeds and begun a cartoon strip which has some valued humour about it.
Check out the playable demo at http://www.sanguinelabs.co.uk/doe2
Game Review Provided By Daniel Lyle