Clim Way

Clim Way is a climate change game with highly detailed energy categories.

clim_way

Play the Climate Change Game

When it comes to climate change, Clim’Way is a climate change game that has it all! You will have several objectives in this climate change game. Your main goals will be to reduce greenhouse gas emissions by 75 percent, reduce energy by 40 percent, and increase the production of renewable energy by 60 percent between 2008 and 2058. Every year you will be allocated points that will help you reach these goals. Use Public Authority Points (PA), Enterprise Points (EP), and Citizens Points (PC) in order to carry out actions that reduce greenhouse gas emissions at every turn.

This climate change game is extremely detailed and very difficult to play. You will have hundreds of separate choices at every single turn throughout the climate change game. Knowing where to start will be difficult. In the Building Section, you got the categories; Individual Housing, Supermarkets, School, University, Offices, Hospital, Station, Airport, Hotels, and Stadium. In the Energy Production section, you got the categories; Thermal Power Station, Wind Turbines, Hydroelectric Dam, Solar Power Station, Marine Energies, Geothermal Fault, and Nuclear Energy. In the Agriculture section, you got the categories; Agricultural Machinery, Greenhouses, Animal Breeding Buildings, Fields and Vines, Forestry, Biofuel Production Unit, and Manure Heap. In the SIN section, there is the Fishing category. In the Tourism and Free Time section, there is the coastal campsite and ski resort categories. In the Transports section, you got the categories; Cars, Pedestrian/Bicycle, Bus, Tram, Train, Aeroplane, Cargo, Lorry, Delivery Van, and Transports Hub. In the Industries section, you got the Industrial Estate category. In the Waste section, you got the categories; Recycling Center, Council Tip, and Incinerator. Finally, in the Others section, you got the Town Hall category.

The climate change game is extremely detailed because each category has many subcategories as well. You will have a finite amount of points during every turn. Use strategies to select the sequence in which you will initiate certain events and upgrades. Selecting random events and upgrades won’t help you win this game. With hundreds of choices throughout the climate change game, players will receive a detailed description of each choice. They will get to receive a list of both advantages and disadvantages for each choice. An extremely detailed statistics window will allow players to monitor their progress throughout this climate change game.

Pipe Dreams

Pipe Dreams is an economic prosperity vs. environmental protection game that focuses on land use in agriculture.

pipe_dreams

Play Pipe Dreams

One of the greatest dilemmas of modern times is the notion of Economic Prosperity vs. Environmental Protection. In many ways what’s good for the environment may not actually be good for the economy and vice versa. Pipe Dreams will teach players about some basic principles of agricultural land use. In this interactive game, players must decide how to effectively zone 10 separate areas in order to maximize environmental protection and economic prosperity. From the crops section, you can choose from potatoes or winter wheat. From the livestock section, you can select from the dairy cattle, beef cattle, or sheep. Finally, you can place some green, by zoning forestry or natural vegetation sections. The order in which you decide to zone the land will determine your ratings for the environment, food, and economic value.

Food Import Folly

Food Goods Game: Become the FDA and prevent contaminated food goods from entering the USA. Free online flash game about the import security of food goods.

food-import-folly

Play Food Import Folly

Food Import Folly is a food goods game where you take on the role of the FDA to inspect various food goods coming into the USA. Food imports will arrive in into the county either by boat or truck. When a container enters a port, you have the option to inspect the food goods. You will be limited to only 2 FDA inspectors, and it will take them a while to inspect the food goods. Some of the foods will be contaminated, and if it enters the country it could have adverse health effects on the population. If you receive a food import alert, you can have one of your inspectors research the problem. This will help you figure out what type food goods is at risk. Food goods will come in a variety of containers; fish, fruits, vegetables, nuts, and sweeteners. You will complete any level when you have successfully imported the annual number food goods. You will score points on all food imports and successful inspections. If you get three separate food alerts, you will lose the game.

The food goods game begins at level 1 in 1997 when there were only 2 millions shipments of food entering the country. The food goods game ends at level 10 in 2006, when there were 9 million shipments of food entering the country. Each intermittent level will increase the number of food shipments by 0.5 million. This will cause an increase in difficulty at every level throughout the game. You FDA personal will remain contestant throughout the food goods game, even with the added food imports.

Bacteria Salad

Bacteria Salad is a food safety game where you have to grow tomatoes or spinach without making people sick from e. coli or salmonella.

bacteria_salad

Play the Food Safety Game

Bacteria Salad is a food safety game where you have to grow vegetables (spinach or tomatoes) while avoiding food contamination. The main theme in Bacteria Salad is ‘economies of scale’ vs. ‘food safety’. This is the controversial theme of modern agriculture. The greater number fields you add to your farm, the more you will produce. You will automatically build larger farms by placing the smaller farms right next to each other. A larger farm will combine its fields in order to distribute its produce faster to the multiple supermarket refrigerators.

Throughout the game, you will have to be on the lookout for various sources of bacteria and toxins. Cows and wild pigs could contaminate your fields with their faeces. You will need to watch out for agro-terrorists as they might infect your fields with harmful toxins. If any vegetables (spinach or tomatoes) become infected, you will then have to dig up the soil in order to remove the animal faeces, tainted water, or toxins. If three people get sick or die from e. coli, salmonella, or any other type of food poisoning, you will automatically lose the game.

Fatworld

Fatworld is a nutrition game focusing on the politics of nutrition.

fatworld

Play the Nutrition Game

If you’re old enough, you might remember a small portable console that came out in the 90’s that annoyed many teachers. Many students carried it around in order to feed and play with a virtual pet every single day. When Tamagotchi came out in 1996 it was a major financial success. Since the gadget was so disruptive to the education of many students, some schools had banned them and in certain cases if students were caught with them, they would receive automatic detentions or suspensions.

The Tamagotchi had players constantly feeding their pets every day in order to keep them alive. Asides from feeding pets, the Tamagotchi had other features that displayed health statistics and a requirement to clean up your dog waste. Fatworld, like Tamagotchi is a nutrition game but with many additional features. The game focuses on the politics of nutrition and food regulations. Players begin by creating a character and choosing its sex, age, and overall health.

Fatworld will take players to a virtual world that has four separate districts. You can choose if you want to live in the projects, city, suburbs, or the estates district. You begin by purchasing a house and some sort of restaurant business. The challenge in Fatworld will be to customize a healthy diet for your character. You will have to visit the grocery store in order to purchase food. You will then create a meal plan for your character back at home. If the food balance isn’t right your charter can easily become under or overweight. A poor diet can lead to a stroke, diabetes, hypertension, and heart disease. Abuse your character’s health, and he or she will die early due to bad health. You can receive a health report at any time by visiting the Health-O-Mat and paying a $100 fee.

A visit to the grocery store allows you to select ingredients from the produce, packaged goods, meat, dairy, bread, and frozen foods isles. Click on any food, and receive nutritional information such as the amount of calcium, protein, oil, calories, fat calories, salt, sugar, and cholesterol. You can exercise by visiting the running course, obstacle course, or the aerobics trainer. You also exercise by running around town.

When you purchase a food business, you will have to customize a menu and serve it to customers to make a profit. This will be your sole source of income throughout the game. A visit to the Govern-O-Mat gives players the option to engage the politics of nutrition. In the regulations section, you can bribe a politician in order to have them ban or promote grains, fruits, vegetables, milk, meat, syrup, sugars, fats, and sodium. In the subsidies section, you can bribe a politician in order to have them ban or promote, bread, frozen, meat, dairy, produce, and packaged goods. Finally, you can influence health policy, by buying a politician in order to raise or lower the tax rate on healthcare.

Windfall

Windfall is a windmill game with NIMBYism at the core.

windfall

Play the windmill game

So you always wanted to design a wind farm? Well now is your chance! Windfall is a windmill game where you get to design and build a wind farm. Research suitable locations to construct windmills by finding out the average wind speed and land value for a particular site. Then decide if you want to construct a small, medium or large windmill. Large windmills produce more power, but they also decrease the land value. This creates greater opposition to you wind farm. You will have to connect windmills to transformers by building power lines. Make sure to avoid building windmills near populated areas, or you will have to pay a higher amount each month to offset the political damage.

Windfall is a windmill game that provides a good example of wind energy NIMBYism (Not in My Backyard Syndrome). NIMBYism is one of the leading reasons why wind farms are not gaining the momentum that they should. People overlook this fact and assume that the conventional industries such as coal and nuclear are suppressing wind energy.

NIMBYism to windmills is caused by a belief that they are ugly to look at, and they will ruin the visual quality of the natural landscape. Some of the windiest locations on the planet are close to shorelines. The extra wind speed is important because when the wind speed doubles, wind energy will increase eightfold.

Oil God

Oil God is a virtual oil game where you have to run up the price of gasoline by creating wars and natural disasters.

oil_god

Play Oil God

Oil God is a fossil fuel game that has you playing the role of an omnipotent oil God. You are to control 9 independent nations. In Oil God every nation will have its own political and economic system. Each nation will also have different natural resources, and geological features. Your job in the Oil God game is to disrupt the oil supply as much as possible. In order to win the Oil God game you must double the cost of oil in your target nation. You can influence disasters such as war, civil wars, earthquakes, foods, tornadoes, volcanoes, and alien invasions. You have three economic systems to choose from. Capitalism has the advantage of slower disaster recovery but will also have lower taxes, and increased efficiency. Socialism will have the advantage of higher taxes and slightly slower disaster recovery. Communism has higher taxes and reduced efficiency, and it will also have the fastest disaster recovery out of the three systems.

In the Oil God game, you can change the political system of any country. Democratic countries avoid war and will not trade with totalitarian governments. Imperialist countries will be very aggressive and will not trade with theocracies. Totalitarian countries will have higher taxation and slower disaster recovery. Theocracies will be more susceptible to unrest when at war.

Oil God has you playing three difficulty levels; regular unleaded, super unleaded, and premium unleaded.

Disaster Watch

The calamity game where you have to minimize the impacts of natural disasters in Nicaragua.

disaster_watch

Play the calamity game

Disaster Watch is a calamity game that takes place in Nicaragua. In this calamity game, you have to deal with three different types of disasters, food shortages, floods, and earthquakes. With each scenario, there are three separate levels to play.

Level 1: Spot the clues

You have to spot five different clues to figure out what kind of calamity your dealing with. You will earn bonus points for guessing the right calamity.

Level 2: Be prepared

Food Shortage – Build a rock wall around your vegetables to prevent soil erosion from wind. Protect your crops by scarring away rats.

Flood – You will have to move sandbags to the edge of a river to prevent overflowing while scarring off loggers at the same time.

Earthquake – Secure loose objects in a classroom by removing them from the students’ desks and placing them on the shelves.

Level 3: Time for action

Food Shortage – Drive and truck and deliver food supplies to the village efficiently while avoiding obstacles.

Flood – Use your bike to warn people to vacate their homes before the flood arrives.

Earthquake – Guide the nervous children to a safe area in the classroom away from windows and loose objects.

Energy City

Energy City is a Simcity style renewable energy game.

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Play Energy City

Energy City is designed to familiarize you with some of the energy challenges facing our planet. It highlights the complex environmental, social, political economic and technical challenges encompassing our energy challenges.

In Energy City, you will work through a selection of 6 cities, each has its own energy detail variations and challenges, as you play a 10-year normal play, or a 20-year expert play. Watch out for, and observe the important 3 meters displayed on the top of your screen, providing you details about you city’s: local air quality; environmental impact and budget. These meters will gauge the energy choices you make for your city. Your budget keeps your city viable, so you will need to attempt to achieve balance between financial and environmental components.

Players in Energy City will learn how to most effectively deliver energy to each city. Delivering energy to you city entails clicking on power plants to draw energy from them; however, remember that each time you utilize a power source, you are making a statement about your city’s energy portfolio, so understand the implications before you make your selections. You will get a summary and have the option of obtaining a printout of your accomplishments.

If you fail to meet the energy quota, Energy City will end. For best results, experiment with as many different cities and energy strategies as you can. To win Energy City players must power their city and prevent the metrics from bottoming out. Evaluation data and feedback will be provided at the end of each term and each game. This will facilitate evaluating your strengths and weaknesses.

The Energy Strategies screen focuses on the areas of: research; development and upgrades

Carbon Capture & Storage (CCS) programs mitigate environmental impact. Research must be conducted before new energy technologies can be used. You will find that some research strategies will provide quick results, while others will be laying the groundwork for future strategies. At times you will be upgrading existing facilities instead of building new, which takes 1 turn to complete; up to 3 turns for building new facilities.

The game gives you the option to learn more about the technologies you select (i.e. fuel cell technology; biofuel; solar panels; photovoltaic (PV) panels; green rooftops). You’ll get recommendations from various stakeholders. If you follow their advice you will be rewarded. Stakeholders have a vested interest in your city. Each stakeholder group has  specific energy and environmental needs. Click on the various groups, and carefully listen to their concerns as they offer valuable insights. The health and environmental impacts of pollution (i.e. combustion of coal-releasing particulate matter and atmospheric gasses) will be stressed as you manage your cities. You will be engaging conservation strategies to mitigate the affects of the impact of certain energy choices.

Choices/Options can be researched as you play, from energy technology education provided in Energy City:

Non-renewable – coal power; natural gas resources; nuclear resources that have been around for decades and are the predominant existing infrastructure

Renewable – coming from resources that can be recovered within a lifetime (i.e. biofuels, plants; cell technology; biofuel power plants

Inexhaustible – wind farms; hydroelectric resources; solar resources which draw from the limitless energy of the sun; nevertheless, they require money and infrastructure changes

Conservation – residential PV (photovoltaic) Panels; commercial PV panels green rooftops

Oiligarchy

This oil game is an anti-environmental game that makes you drill for oil and corrupt politicians in order to win.

oiligarchy

Play the oil game

This is an oil game where you get play the role of the protagonist of the petroleum era: explore and drill for oil around the world, corrupt politicians, increase oil addiction and stop alternative energies. With this oil game, be sure to enjoy your mission before the resource begins to deplete! Peak Oil (when the maximum rate of global petroleum extraction has been reached and the rate of production commences terminal decline), is absolutely of no concern in the Oiligarchy oil game.

In this oil game you are the of C.E.O. of one of the biggest oil companies in the World with the mission of accumulating as much oil and money as you can. The game of excess and greed know no bounds in amassing your oil fortune. World War II is over, and it will be years before environmentalism, conservation and worries about peak oil enter the picture.

You begin the game in 1946 and progress by yearly turns. Each year will have you exploring for new oil areas, both on land and offshore at sea. Players will be able to plant oil drilling machines for oil extraction. Every 8 to 10 years, you will participate in political campaigns. Your mission here is to contribute sufficient amounts of cash to the winning party of each campaign to ensure that you will be able to increase your company’s oil productivity by bribing elected politicians. You will also have to get your hands dirtied taking care of military issues in unwelcoming foreign countries who resent your presence as a captain of resource exploitive ‘big oil’.

To succeed as Oiligarchy’s C.E.O. you are compelled to have to become corrupt. In the oil game, corruption, greed and politics intermingle. To make maximum money, which is your goal to successfully fill your job description, you not only have to worry about the supply of oil, you also have to worry about the demand, which is where politics inevitably enters the picture. Politics is a ‘means-to-an-end’, so your role is to influence oil demand by lobbying politicians.

A statistics screen will educate you about the cost per barrel of oil, and the yearly bottom line profits. You will need to keep your profits up to please your shareholders and keep your fancy new top floor office. You want to avoid getting fired which will abruptly end the oil game. Increasing oil dependency and “oiling’ or lobbying politicians in Washington, D.C. will also facilitate your success.

Watch the oil addiction gauge – starting at 30%, low, then watch it change as a measure of how addicted the country is to oil. Oil Demand is depicted in the demand and supply bar. Maximum Extraction is gauged – you want the supply to match the demand, and not exceed it.

As time goes on the natural tendency is for politics to become “green” as Environmentalism takes popularity. As that happens, a non-political interventionism approach (laissez-faire politics) will lead to a decrease in oil addiction as Environmentalism takes roots.